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Conduit Remastered is the remade, orc-licensed version of the Conduit class that is created for (compatible with) Pathfinder 2e Remaster. New patrons! New feats! And a ground-up rework of the core mechanic to make each turn more meaningful.

The free Foundry VTT module can be found here - https://foundryvtt.com/packages/conduit

Conduit class is a beginner-friendly, high-accuracy, mostly single-target energy blaster without spellcasting. Cut down your enemies with a glowing saber made of pure force. Or shoot blasts of sapphire fire and neon green acid at distant targets. Or fight alongside your eldritch familiar, drawing void tendrils from its mouth to sap the life from your enemies.

Choose your otherwordly patron, and manage your bond with them to increase your power on the battlefield. Then, find the perfect moment to cash in all that goodwill to set off an especially deadly blast against your enemies.

(Pathfinder is a registered trademark of Paizo Inc.)

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Buy Now$3.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:

conduit-remastered-pathbuilder.json 74 kB
Conduit Remastered.pdf 14 MB
Conduit Remastered (High Quality).pdf 41 MB

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Conduit Remastered Preview.pdf 12 MB

Comments

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Great class! The multiclass archetype does not seem to have much going for it though, considering that the majority of feats are geared towards eldritch blasts.

(+1)

I really appreciate the feedback!

I totally agree that if you don't want the blast, there isn't much else going for the archetype. I was assuming that someone would only pick the archetype to get access to the blast. What would you like to see more of in the archetype? Maybe more patron related features? Out of combat utility?

(+1)

This might be a weird idea, but a way to synergize the blast feats with a character multiclassing into this class could be done with martial or spellcaster-specific feats? Like a 2-action focus cantrip that acts as the stanceless eldritch blast, or flourish feats for ranged and melee martials? Then throw in a "Special: this feat counts as a prerequisite" kind of line for stanceless and ranged/melee blasts.

Furthermore, I feel like the stances should a class feature. To gain access to a second stance, this could be handled like how druids and bards get their subclass-blending feats, except this feat is accessed at 4th level at least.

As for other features conduits can probably have that could be accessible via multiclass, I really don't know to be honest. 

Love the art direction and layout! Makes it very easy to read and follow along